Effectively this is the second movement nerf of the Cerastus variant (because reasons). The Tarantula Battery also makes the move to a Fortification slot, making taking 3 units of these very tempting for some objective defence! itll rarely be worth it to spend 3 CP to take one. Massive thanks to @warhammerofficial for sending us a free review copy of Angron! All the titans are losers (except the warhound). If you disable this cookie, we will not be able to save your preferences. This book is absolutely stackedwith content, and up front we have to be clear we are not going to go through every single datasheet line by line, as theres far too many for us to possibly do that. The Warp Hunter is still way too expensive for how fragile it is, while the Nightwing gets a weird makeover from undercosted cheap option to trying to be a heavier flyer, and there just isnt a slot for what its doing. What stats do the turbolaser have? You have to agree that is a massive amount of profiles available in the book! [2] It also includes : One Regimental Doctrine for the Death Korps of Krieg, designed to work with Codex: Astra Militarum [2] - Dave #WarhammerCommunity #battlereport #podcast, Massive thanks to @warhammerofficial for sending us a free review copy of Warcry Bloodhunt! Astral Claws Ultramarines with Rapid Assault and Hungry for Battle. Someone at Forge World really loves drills. Not only do we finally get a Titan Legions faction we can draw our army from, but we also get some massively reworked Titan profiles! Im here to talk about CHAOS! The third big change is the inclusion of the Martial Legacyrule. The Night Shrouds bomb is still one use only, which is a little disappointing but thankfully gets a small points cut. 9ed Imperial Armour - Compendium PDF Original Title: 9ed Imperial Armour - Compendium.pdf Uploaded by Copyright: All Rights Reserved Available Formats Download as PDF or read online from Scribd Flag for inappropriate content Download now of 212 In an edition that prioritizes having bodies to take objectives and keep your opponent off theirs, spending several hundred points on a single tank thats going to have trouble moving around is already a tough sell, and adding a big additional CP cost is a tough pill to swallow. You can find out more about which cookies we are using or switch them off in settings. which get a few tweaks but dont change massively. Cerastus-Knight Lancer saw not only a 20 points drop, but also gained a souped up melee attack profile for when it charges. That makes them kind of losers overall. Also randomly lost 1 point in base strength characteristic, not that is was any good in melee anyway. The big greater daemon models are still neat, but you arent really going to field them. It lost the ability to shoot twice. Drukhari only have two options, and theyre both kind of fine. Grab all the rules for your Forge World collection in one place with the Imperial Armour: Compendium. Each void shield is a 3 wound pool that has to be eaten through before the vehicle itself takes any damage, and that pool cant overflow so if a lascannon hits for 6 damage the void shield will absorb 3 damage, and the other 3 will just vanish. All the titans are winners. Our two favorite dreads have decided to take a little break from carrying marine lists. Sicarans in general also bumped up to a 2+ save, making them surprisingly durable, and took a substantial points cut. None of them.and all of them. The Death Guard also get a Greater Blight Drone with the Death Guard keyword, making this fully compatible with the Death Guard book and the Plague Companies rules. Trojans are the other huge loss. All told, the leviathan takes a substantial hit to both offense and defense, balanced out by dropping all the way down to a base 220 points, and only up to 240 with the common double storm cannon loadout. Also it still moves 14, see the Loser section. Their Phoenix Lord, Irrylith, is less exciting, mostly just being a damage dealer, but isntawfully statted for what he is, certainly looking more appealing than, say, Fuegan. Offensively, the melta cutter increased from d3 shots to 5 shots and picked up the new melta rules, and the termite drill loses the complicated mortal wound thing in exchange for a straight damage increase d3+3 against most targets, and a colossal d3+6 against vehicles. As to the profiles themselves, the Krieg have lost any units that still do not have models produced by Forge World In addition to this, with the Death Korps now acting as a supplement to the core Astra Militarum book they simply use the base guardsman profiles for their troops this is a shame as they Krieg did have the advantage of slightly better WS, however I do think this is for the better in balance, as this means that then we get a new 9th Edition Astra Militarum book we will simply be able to port over the surviving Krieg units directly into that new army with minimal issues! Credit: CrabStuffedMushrooms. Imperial Armour Compendium 40k Rules Breakdown One of the best parts about the book in our opinion is that the points costs are at the end of each section! The Cyclopsalso gets a minor discount out of the gate, and hilariously gains the ability to ride in transports (though cant shoot on the turn it gets out, which limits the utility). Acanthrites also get a decent point cut to pay back their loss of BS, and definitely end up as a better unit out of it, even if I struggle to see myself ever taking them over more Skorpekh. Most notably, the damage of both modes of the flamer has gone down to one, and the other gun has lost AP and the ability to deal MWs to vehicles, and theres really nothing else here thats going to make up for that. Putting aside the insult that they cost the same as their loyalist counterparts, lacking the HELBRUTE keyword is a big problem and the added CP cost to bring them makes them more of a liability than anything. Its also a really well organised book making it much easier to use both during a game and while creating your list. Blood Angels Sicaran Omega. The Astra Militarum were the OG beneficiaries of Forge World units, and they retain a prodigious range, though some of their options have been archived off as part of this update (mostly very similar variants on existing units). Next, what if you want an incredibly stupid super-sized Lord of War drop pod? Its much easier now to drop in a single thing without needing to fill out an additional slot, but youre less likely to be taking multiple. While the main gun remained essentially the same, both types of sponsons got a shakeup. 47.8M . What about the new thunderhawk rules? Acastus Knights! That probably still isnt pushing them to the top tables. The big thicc dreadnought is somewhat more svelte now its dropped from toughness 8 to toughness 7, and from WS/BS 2+ down to 3+ on both. All of the Forge World Chaos Space Marine characters, including the Chaos Hellwright, on and off his Dark Abeyant. I have been crying out for the Augmented Mount to be usable on any strength of attack, as previously this was locked to S4 and below only, which was a little situational. The Barbed is a pricier beast, but has some mean guns and a 2+ save, making it a spicy Greater Daemon tier hitter. The second thing to note is that this section includes a single new Stratagem: The SmokescreenStratagem from Codex: Space Marines makes an appearance here, allowing units with the relevant keyword (mostly tanks) to pop smoke when shot at for 1 CP instead of having that ability for free in a more proactive use way. Cookie information is stored in your browser and performs functions such as recognising you when you return to our website and helping our team to understand which sections of the website you find most interesting and useful. 9th Edition Imperial Armour Compendium: The Goonhammer Review By James "One_Wing" Grover October 31, 2020 Forge World formed a key part of competitive play in 8th Edition, offering a wide range of additional options for some factions alongside some very cool models for players who wanted to try something different. The 9th Edition Imperial Armour Compendium was released on October 30, 2020. The Death Korps also get a Regimental Doctrine and datasheets for their unique Death Rider models. Theres a bunch of stuff here that gets decent discounts or modest changes that make them a bit more usable without pushing them over into true winners. Acastus Knightsdrop to the point where you could squeeze one into a list a bit more reasonably, and gain some boosts to their guns in the form of Blast, but still really struggle to compete with Castellans. First and foremost are the Astra Militarum which also includes a new Regimental Doctrine for the Death Korps of Krieg. The Lynx also gets a substantial simplification and a cost reduction, and probably ends up more practical out of it. This makes the Exalted Daemons much easier to take in a game, and I cant wait to include them in lists again as they are some of my favourite models and deserve to be on the battlefield again! This ability is included on most relic units dawning from the Horus Heresy era if a unit has this ability on its profile then the detachment it is taken in increases in cost by 1CP. Warhammer 40k - 8th Edition.pdf download. Its great to see all these characters represented still, as a lot are from very old IA books. Out the gate as our first winner we have theHornet,because all the reasons they used to be good have pretty much stayed the same or improved. [ [2] Description This compendium includes 222 datasheets, including super-heavy units and highly specialised troops. Most notably, its aura now has a 6 radius, making it even easier to use it to shield your forces. The melee weapons got a substantial shakeup too, the leviathan no longer loses attacks for taking guns, and instead always has at least 4 attacks each siege claw gives an additional attack with that weapon, and the siege drill does 2d3 damage against most targets, or 6 damage against vehicles. The 5 included chapters are as follows: Red Scorpions Ultramarines with Inheritors of the Primarch. Enh the smaller daemon princes here seem OK but not great. If youd asked us to pick units that were at real risk of just getting nuked from orbit in a re-write this would have been high on the list, so it getting to keep doing its thing, only even better, is a huge relief for nid players. As with the Space Marines we see a number of points adjustments that bring both of these forces in line with each other. are! Also Available on Spotify & Google Podcasts, The Hive Tyrant was one of the first models I ever painted for Warhammer 40k, so when I saw an unpainted one on ebay I knew I had to paint it up in honour of it! Like with the other forces, the Xenos factions also see some tweaks and adjustments to their datasheets, along with some points updates We will be digging a little deeper into each of these factions later in the week in some more detail, but theres some great changes across the board. Not a huge change, but really impactful vs some targets. A bright point is his dreadfire claw switching from damage D6 to damage 4, but without the absurd durability he used to have, and without the choice of warlord traits, hes not bringing much to the table. The book itself is split into 4 sections broadly following the split of the old Imperial Armour Indexes Forces of the Adeptus Astartes, Forces of the Imperium, Forces of Chaos and Forces of Xenos. But usable. All flavours ofMalcador also go down a lot in cost, and while it probably doesnt make them competitive, like a lot of things it stops them being as hateful to use. It had a good run. We are using cookies to give you the best experience on our website. Both Hierodule builds getmassive discounts too (and sit in the Heavy Support slot), and the Scythed option ends up in a pretty similar spot to the Dimachaeron, though Id probably give that monstrosity the not because of its invuln and mobility tricks (though to be fair if you have a slot free to put Dermic Symbiosis on the Hierodule its probably better). These certainly exist, and you can use them. Terrax-pattern Termite Assault Drill-Credit: Pendulin. Join us on www.youtube.com/spruesbrews from 7pm - 9pm each Sunday! The good news, however, is that all the various flavours of Death Rider actually might, theyre good with strong Serberys Raider energy to them. Relic Contemptor Dreadnought. This iteration of the rules really gets rid of that, and while there are still good or bad units theres a lot less room between them. The Sentinel has historically been the better unit, but the Stalker is nowso cheap that I actually might give it the nod as the superior option just as a throwaway push unit. As a bonus, leviathans can now take nipple volkite, rather than just heavy flamers. https://www.youtube.com/live/huzAXt0Wlmg?feature=share #warhammercommunity #StreamingLive #PaintingWarhammer, Blood for the blood god!! Krootcon Down Under Am I getting good at this? I hope this is something we see for other less known chapters in the future, even if it is in White Dwarf articles. How many primaris can it transport? So what do I think of the new book? A nice little boost overall. An Astraeus has 2 void shields, so it has a nice little buffer before it starts taking damage. This also applies to the Chaos Titan Legions too, who essentially get the same datasheets but with suitably chaotic keywords! This seems a really fun way of making Titans useable in a normal game, and Im looking forward to seeing how my titans fare as soon as we are able to film battles again! Right out the gate, theCarnodon gets a minor discount and some extra wounds nothing exciting, but nothing to sniff at either. This means that until we see an FAQ or errata saying otherwise, these units areoff-limits to Thousand Sons and Death Guard. Imperial Fists Astraeus Super-heavy Tank. Just like with their Imperial counterparts, we see updated profiles for every variant of Imperial Knight, giving the Chaos Knights access to a large pool of different chassis, these have also been tweaked in regards to points values in line with the Imperial versions! How many wounds? Carcharodons Raven Guard with Stealthy and Whirlwind of Rage. Also, R.I.P. Wings:Its Xenos time, and as the chief elf-liker/army understander, Im taking the wheel from here, starting with Craftworlds. They killed my DKOK, thanks a lot after buying a Gorgon. On the whole, the Kytan is better as a unit, but still worse than it was in 8th edition because its a Lord of War and in 9th edition those are terrible if they cant be your Supreme Commander. Imperial Armour Compendium is an Imperial Armour book for the 9th Edition of Warhammer 40,000. People are sad about the leviathan, but before the compendium he was approaching a Knight in points, had terrible rules, was more expensive than the loyalist version and his guns were average. Credit: That Gobbo. Las-rippers bump up to 36 range, strength 9, and D6 damage, so theyre very nearly a twin lascannon, and the plasma eradicator trades a point of strength to upgrade from d3 to d6 shots, gain blast, and pick up a point of damage. Telemon Heavy Dreadnought: Besides the Plasma flamer bumping up to 12 range, the stats/weapons are unchanged (still T8 baby, WOOOOOOOO). Medusas of all flavours get a more functional boost some go up in cost slightly, but the damage on their big gun increases to d6, obviously very nice and much more scary to be up against when theyre well hidden. The Kharybdis Assault Clawmight be for you. Wings: Seriously, this thing is off the charts good now, to the point where I wonder if the melta shots change is a typo this seems to out-compete most main battle tanks, never mind transports. Aquilon Custodians [CORE] : Fists and bolter is 5 points cheaper!?!?! The Imperium section of the book is fairly chunky and contains a shed load of new profiles and rules! Sagittarum Guard [CORE] : Same points, but apparently the bolter half of their gun was a heavy bolter, because now it is 2 damage. A WS/BS 2+ contemptor dread, hes a 9 wound character, has a 4+ invulnerable save, and can do a few mortal wounds when he completes a charge. If one of the shields takes damage but isnt destroyed, itll regenerate at the beginning of your command phase, which is cute but is unlikely to regularly happen in practice as most decent alpha strikes will go through both of the shields. Goonhammer Reads Science Fiction: Women! Across the rest of the Astra Militarum section we seem some great Quality of Life updates as well as weapon and profile updates that make for some fun changes to these units! GW noticed that theGargantuan Squiggothhad no business being as cheap as it was, and have substantially hiked the price. Unsure, but in the meantime it is very much still a Land Raider, with all the problems that entails. 13 - War Machines of the Lost and the Damned, Imperial Armour - Apocalypse I (Second Edition), https://wh40k.lexicanum.com/mediawiki/index.php?title=Imperial_Armour_Compendium&oldid=487737, Datasheet entries for two new Factions bespoke to this book . Cerastus Knight-Castigator. The Gargantuan Squiggoth can also fall back and charge and even move over other units as it they were not there, something lacking in the current sheet making it easy to pin then down. First up, the Warboss on Warbike revs his motorcycle and pulls a sick wheely straight out of legends prison mostly. This will be a process as getting to all the factions, but for now you can find all the points including Forge World, Special Rules, Stratagems, Warlord Traits, Points, Search: The trove warhammer 40k codex. This is a much better way of the unit working and makes my life as a Krieg commander much easier in terms of having to previously try and fence off the crew to stop them getting charged! Agamatus Custodians [CORE]: No weapon or stat changes, but the base chassis is 5 points cheaper which is swell. My trusty Index: Forces of the Astra Militarum was starting to look a little dog-eared by the end of the edition! Combat Engineers have also had a rework with their shotguns becoming a lot less deadly, but getting a great rate of fire and the ability to pop up anywhere on the battlefield. The Adeptus Mechanicus get updated profiles for the Secutarii with rules keying off the new Titan Legion keyword that has been added for Titans. Caladius Grav-Tank: Lost the -2 to charge grav ability, kept fly. ability rather than regularWaaagh!, meaning that you need an alternative boss if you want to buff up infantry. While not as inexpensive as it was at the end of 8th, if you can afford the 3 CP for a superheavy auxiliary detachment its totally usable. Just like the other 40k Codexes it includes a code in the back of the book that unlocks these profiles in the Warhammer 40k app too giving you an easy way of accessing the content on the move. I absolutely do not think doing so is a good idea for your army, but its in a similar spot to a few other things now where it probably isroughly costed right for what it can do, its just that factors of the mission design still keep it non-competitive. Thank You, Patrons. Luckily the new Imperial Armour Compendium is here to solve both those problems, and GW have been kind enough to send us a copy. A vindicator: cool. I dont think it really fills a role Craftworldsneed, but it can sit at extreme range and pick up targets pretty decently I guess? Is that a hint of changes to come? Last for this section, theTaunar almost certainly works out as a loser. Unless youre set on bringing fancy weapon options, stick with the codex version. Change), You are commenting using your Facebook account. Back at the launch of the 8th edition of Warhammer 40,000 we saw a series of volumes from Forge World collecting together all the rules for Forge World units in the new edition of the game. Combined with the contents of the new Space Marines Codex you will be able to carry the torch for these under represented armies! Sicaran Omega. The Gatling Cannon is unchanged, and the Cleavers Slash profile gets a helpful boost moving to 2 damage from D3. Finally, the dark horse that I am hoping doesnt turn out to go anywhere of the units in this book with titan in their name, the Revenant Titan is probably closest to being decent in a Strike Force game. There are some changes in weapons as well stormcannon arrays trade 2 shots for an extra 12 range, melta lances gain blast but swap from 2d3 to d6 shots, and the grav-flux bombard doubles in shots and has a more standard grav weapon statline. The deathshroud cannons have also been augmented with Blast on both modes, and the big shots have also gone to flat damage two, while the inferno lance gains the new melta rule and is going to be able to deploy that straight out of deep strike. TheMagaeraandStyrixboth get a boost, with their siege claws gaining a sweep attack thats straight up better than stomping feet, being flat damage three and otherwise identical. Realistically, the story is the same across the board here these all get minor cost reductions and some get boosts to their weapons, making them all a bit more exciting to use, but probably not enough to overcome the limitations of their slot. (LogOut/ Venatari Custodians[ CORE]: Woo buddy, am I excited. An all around good time here, and a genuinely nasty wrecking ball for Tyranid players. Imperial Armour Compendium. Finally, for winners, theKill Tank looks surprisingly pushed at its new price, coming down 100pts for the bursta cannon build and a mighty 155 for the giga-shoota build. Adrasite Spears remain unchanged (and mostly garbage anyway). Then theres theGreater Brass Scorpion,which dropped 75 points while going up to 28 wounds It now also degrades in WS and BS, and so will always have 6 attacks to whiff with as it loses accuracy. The command squads are obviously the more desireable option, since they get an extra attack with no extra cost, and the good news is that you dont have to include a Commander to be able to take them any more each Commander just lets you take one without using a slot. The Infernus puicks up a big functional improvement too, with its Inferno gun going up to 3d6 shots! If there are units that I think are still worth it, Ill note them below. Hes still a respectable choice, as in trade-off for no longer getting to be a non-sensically good psyker he got stat boosts better weapon skill, an extra wound and mortal wound resistance on his shield. The impact was, shall we say, uneven plenty of choices were fine, but there were frequent issues with Forge World units having unintended interactions with newly released rules, and a few choices that were just a bit over-pushed that tended to be over-represented. This website uses cookies so that we can provide you with the best user experience possible. Just check out the contents page below! Remoras are also easy winner, because they get two seeker missiles for free, more wounds, and are always in cover just huge boosts all round with no cost increase. Credit: Jack Hunter. The Hades Breaching Drill can also finally carry Combat Engineers too, something that was overlooked in the previous index. Find company research, competitor information, contact details & financial data for SYNLAB HAUTS DE FRANCE of ROUBAIX, HAUTS DE FRANCE. We have a look through the book in our YouTube video, or keep scrolling to see our full written review as we did into the datasheets and changes, and investigate what goodies are within! The second rule isnt really a rule its a set of recommended traits and parent chapters for various Forgeworld created chapters. It retains the CORE keyword, and if you arm it with a kheres assault cannon or multimelta and dreadnought close combat weapon it costs the same as the codex version (well, and an extra 1 CP cost.). The Imperial Knights get profiles for all Knight variants currently produced by Forge World including some much appreciated points cuts! All of these units follow the standard rules for their factions. TheKustom Stompa gets its cost brought more in line with a standard one, which is a relief, and its Stompa lifta-droppa gets an absurd boost, going to 4d3 shots instead of 2d6, rolling 3d6 against T to wound and now doing d3+3 damage at AP-4 instead of just a single mortal. The Red Scorpions, Minotaurs, Blood Ravens, Astral Claws and Carcharodons are all represented here along with characters including Chapter Masters for you to lead your forces with. Theycould be OK spammed withGunnery Experts. as well. The Las Pulsar is a whole 20 points cheaper!?!?!?! They also get the Termite added as a transport option, which also gives them an aggressive high strength close combat unit in the form of the drill itself! None of these losers should be at all surprising to anyone keeping an eye on what was showing up in competitive lists. Hellforged Leviathan Dreadnought. [[2], This compendium includes 222 datasheets, including super-heavy units and highly specialised troops. There are a couple of grumbles about missing units that are still available that do not have profiles, and sadly a few formatting errors here in there with incorrect battlefield roles and power values, which is a little bit of a disappointment in a 40 book. I've been working on some seriously unwell looking vampires! Warhammer 40k - Imperial Armour - Index - Forces of the Adeptus Astartes.pdf download. The Kannonwagon and Kustom Stompa are the two that miss out, but its nice for the rest. Since you can double gun these, you definitely want to take this variant if youre planning on doing silly things withVisions in the Smoke,itsvastly better than the mainline one for that role. Similar to the Space Marines we get a lot of traitor variants added, along with a new stratagem Smokescreen added in order to replicte the ability that Space Marines currently get in their book, again future proofing this volume until the Chaos Space Marines book is updated!
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